Sieve of The Combine 2 and 3

The ultra crappy comic series I made continues.

(I call it crap as to not get mine or your hopes up)

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Remember That Really Good James Bond Game?

No, not Goldeneye, (thought that does bring fond memories from my now broken N64) the game I’m speaking of is James Bond 007: Everything or Nothing and it’s long ass title.  With the pending release of the Quantum of Solace game I was shocked to see that it’s going to pull a Rainbow Six Vegas and be mostly in first person.

Everything or Nothing was in third person and just changed everything, there was a cover system years that could compete with Gears of War, easy to learn hard to master combat system, and an effective lock on system. (yes the concepts outdated now but it made throwing grenades so much easier) Graphically the game was great for its time.  Of special notice are the explosions in the 3rd level which have an overly brightened look that meshes greatly with the otherwise dark level, actually the explosions are generally good looking being white like games of today rather than the bright orange of the time.

Along with production values the game had a cast that screwed over every other game of 2004.  Stars include:  Pierce Brosnan, (The Matador, some bond movies and Mrs. Doubtfire) Shannon Elizabeth, (Love Actually) Mya Harrisson, Heidi Klum, (Project Runway, most of the Victoria Secret catalogs in your stash) Willem Dafoe, (Spiderman 1-3) Misaki Ito, Richard Kiel, (Moonraker, The Spy Who Loved Me) John Cleese, (The Cheese Shop and Parrot Sketches) and Judi Dench. (Goldeneye-Casino Royale)

So yes it has it has 2/3 of the so very needed aspects of a James Bond but what of the other 3rd: story.  Well I’ll just put it like this, it’s one of the few games I’ve played with plot holes.  In particular is when Bond’s Porshe Cayenne is driven off a cliff only to show up fine later in the game, which bring up the point why in god’s hell is James Bond driving a car characterized with soccer moms?  Luckily it’s goes away to die and is replaced with a flamethrower spewing, missle shooting Triumph Daytona and that Aston Martin Vanquish from Die Another Day.

Speaking of motor vehicles I’d like to high-five the guy who decided the driving portions should use the Need For Speed engine while everything else uses a separate one.  Which leaves the game with significantly better driving physics than other Bond games.

Having covered all points I’d like to conclude that in this lackluster gaming summer a good game would be Everything or Nothing.  It is one of the few good licensed games/James Bond games/ games by EA.  Playing it would give a much different look toward Activision’s Quantum of Solace. (what is a “Quantum of Solace”, sounds like a measurment of loneliness)

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E3 2008

Thought I’d be condiderate and post who’s going to show live feeds and when.

And here’s the schedule. (or shedule for Looshkin)

EDIT (by Mythos): Discuss it here.

An Analysis of Gaming Journalism

I like many of the rest of you am a knowledge minion, constantly seeking little tidbits and  facts.  I’d like to bring your attention to a little sub category called game previews, Today’s gaming journalism consists of a lot of previews specifically during these summer months.  I feel a need to address some of the faults in these articles.

These previews should always contain a dash of mercy since the game is still being developed, but I believe it has all gone to far.  When a preview today is read the writer points how a game has bad controls or a repetitive and overused fighting system, saying the developer can fix this before launch.  About five months later the game is reviewed and it has the same bugs as oh so long ago.  An example would be game Advent Rising.  In a preview by GameSpot they state

“The game uses the latest Unreal technology on both the PC and Xbox to power its visuals, and the environments and character models have a solid and cohesive look that’s characteristic of that engine. The environments we saw–which [was] situated aboard a space station and on some lush alien world had a detailed look, and there were some pretty impressive lighting effects on offer as well.”

In the review of the game it’s stated that, “Advent Rising doesn’t have much going on from an aesthetical perspective, either. The art design is boring and terribly derivative,” and that “The human characters are bizarrely designed, with legs that take up two-thirds of their bodies, and they feature altogether bland costume designs.”  Now that sounds like the exact opposite of the preview. (yes I did single out opposing quotes but still)

I’m saying not all journalists should become super jaded and cry out “crap game” at every booth in E3.  But it’s the “they’re trying their best” behavior that’s journalists take upon themselves with previews.  If I may find my inner Yahtzee with a description, “it’s like saying the kid who still uses diapers in kindergarten is a ‘little slow’.”  Furthering my usage of examples I’ll bring up the über Japanese game Blue Dragon.  In a preview by 1up.com they state that “The story follows Shu, Jiro, and Kluke, three kids from the village of Talta… Marumaro, a squat little creature from the Devee tribe, and Zola, an older female mercenary.”  That’s the kind of Japanese crap that reminds why I never want to go there.  The review makes a statement similar to my criticism:

“You’ve got Shu, who looks like an emaciated Saiyan who somehow escaped from Dragon Ball Z, Kluke, a little girl who seems about 10 years old but sports a disturbingly considerable bustline, Jiro, a boy (seriously, this guy’s so nondescript that that’s his defining feature), and Marumaro, a perpetually squinting, constantly screeching cat/bat creature who’s made of annoying and harbors a disturbing cross-species fetish for your final companion: Zola, an icy female mercenary. She’s definitely the coolest of the bunch — not coincidentally, she’s also the only one who appears to be over the age of 12.”

Harsh words, harsh words for a strange game.

So, yeah that sums it up.  Journalists are making statements about games that are later retracted or are given a Mercy point for earliness of development.

Next week I chastise games based off TV shows!

The Sieve of The Combine

Starting a new series

YEAH DORMANCY

“The Earth Shall Burn”

Pyro update on Thursday and Meet The Sniper on Tuesday.

May we all find the joy that was lost from TF2. Or just achievement farm and PWN N00Bs.

SOURCE

My Skin!

Yes I finished the POB Skin Pack.  Roughly 20 MBs of awesome!

Special thanks to Junior Barnes for hexing my skin.